Backrooms lvl 6.

Level 1 is the 2nd level of the Backrooms, and one of the only levels wanderers can enter directly through The Frontrooms . The most iconic image of Level 1. Level 1 resembles a typical warehouse, with fluorescent lights hanging from the ceiling, occasional machinery such as forklifts and hallways and stairwells which peel off and lead to ...

Backrooms lvl 6. Things To Know About Backrooms lvl 6.

Level 12 is the 13th level of the Backrooms.. Description: Level 12 appears to possess a simple effect not shared by any known Level, in that it censors itself. Any attempts to record or photograph Level 12 will result in either a simple white image or a mass of noise and TV static. When uploaded to another device, footage of Level 12 will convert into a standard SMPTE testing screen, lacking ...Hey everyone! WELCOME TO BROOGMASS DAY 7 (LEVEL 6!) This video is all about level 6 of the backrooms aka "Lights out" this level is so weird to me, and I nev...I'll be be showing you how to Complete Levels 0 to 16 and also show the Ending for Apeirophobia!0:00 Intro0:54 Level 0 - Lobby2:43 Level 1 - Poolrooms6:00 Le...Level 8 is the 9th Level of the Backrooms. This level seems to be an infinite cave system with caverns and dangers around every corner. Description: Level 8 is made of huge caverns and small cave systems that twist and turn like normal underground systems.Level 8 is very damp, with Almond Water flowing from the walls and ceiling. Stalactites and stalagmites appear to be very common in Level 8.

Level 81, colloquially known as "Don't Happy, Be Worry" takes the appearance of a long-abandoned complex that consists of a seemingly infinite number of corridors featuring white and blue walls, concrete floors and black ceilings.Parts of the level additionally contain a large variety of machinery, namely pipes. The level's hallways are excessively cramped, with the amount of space one has ... Full summary on Level 6 of the Backrooms - "Lights Out". Sources: http://backrooms-wiki.wikidot.com/, http://backrooms-wiki.wikidot.com/Consider subscribing ... Level 6.1 Guide. Level !~! Guide. Level 37.2 Guide. Level Fun+ Guide. Level 52 Guide. Level 55.1 Guide. Community content is available under CC-BY-SA unless otherwise noted. You can access detailed guides for each Level, which can be accessed through Categories -> Guides -> Levels -> Choose the Level you want.

The new backrooms all seeing update is here!Go subscribe to the creators ⁠@greenway6405 Buy my items please: https://rec.net/invention/6177305118790229184Li...Level 14 is reminiscent of a derelict military infirmary, with its interior characterized by damp flooring, deteriorated ceilings adorned with decaying wooden fragments, and an assortment of macabre elements. Evidently, the premises exhibit traces of bodily fluids such as blood and vomit, accompanied by facial fragments and skeletal remains ...

Proceed to head into the level and explore. First and foremost, you have to locate three beeping buttons. They will be located on walls or pillars, with a red wire descending from the ceiling above. …First: find a liminal space image Second: think of something backrooms-ey Third: think if you want it to be a normal level or an enigmatic level Fourth: post it on here Fifth: backrooms level. 2. Reply. true.Location believed to be a now-abandoned restaurant called Matron Maddie's. Level 6.1, known to wanderers as "The Snackrooms", is a large network of structures and establishments built to provide food and shelter to wanderers. Contrary to most other levels, this locale was not created by the Backrooms alone, but rather by wanderers themselves.level ! "run for your life" consists of a long hallway, approximately ten kilometers in length, with its structure resembling that of a hospital. The hallway...Description. An image of a neutral karma rating roller coaster in Level 999. Level 999 is a foggy amusement park on a large yet finite island surrounded by what appears to be an infinite ocean. A sign will appear at the entrance reading " Karmaland Amusement Park ." The ocean is estimated to be 10,000ft deep at its deepest and 100ft deep at its ...

Level 6 is the 7th Level of the Backrooms. It is widely considered by most to be the most dangerous level of the Main Nine, due to its prominent psychological effect the level has on wanderers. Description: Level 6 has been explored by many, however some did not survive this level due to the high danger of it.

SHREK IN THE BACKROOMS WALKTHROUGH(level 1 to 10 speed run) | ROBLOX🚧Important links🚧 Discord: https://discord.gg/8HggVbkWEm Roblox group: https://www.robl...

Description: Level 8 is made of huge caverns and small cave systems that twist and turn like normal underground systems. Level 8 is very damp, with Almond Water flowing from the walls and ceiling. Stalactites and stalagmites appear to be very common in Level 8. Sounds echo throughout the Level, so it is relatively easy to listen for potential ...Level 0 is the 1st level of the Backrooms, being the first location that most wanderers will initially find themselves in. Level 0 is an expansive non-Euclidean space, resembling the back rooms of a commercial building. All rooms in Level 0 share the same superficial features, such as worn mono-yellow wallpaper, old moist carpet, scattered electrical outlets, and inconsistently-placed ...Level 8 is the 9th Level of the Backrooms. This level seems to be an infinite cave system with caverns and dangers around every corner. Description: Level 8 is made of huge caverns and small cave systems that twist and turn like normal underground systems.Level 8 is very damp, with Almond Water flowing from the walls and ceiling. Stalactites and stalagmites appear to be very common in Level 8.Level 6.1, also known as "The Snackrooms", is a large mall with different snack or normal bars, and a large amount of vending machines. Snack bars can form a maze layout type, with some ways being blocked by vending machines stacked on each other. The employees are also Facelings instead of being humans. The BackBar is an fancy bar with crimson, …Level 998 is a lesser known safe haven for wanderers in the Backrooms. It appears to be a big island with a snowy city on it. Each building has a number on it, with some buildings having the same number. The numbers get bigger the farther away it is from the center of the island, the largest number recorded being 999.8th September 2000:𝙑𝙚𝙧𝙮 𝙡𝙞𝙩𝙩𝙡𝙚 𝙞𝙨 𝙠𝙣𝙤𝙬𝙣 𝙖𝙗𝙤𝙪𝙩 𝙩𝙝𝙚 𝙖𝙘𝙩𝙪𝙖𝙡 𝙨𝙩𝙧𝙪𝙘𝙩𝙪𝙧𝙚 𝙤𝙛 ...

Level 99 is the 100 th level of the Backrooms, twisted and entangled with a collection of levels mainly found in Cluster I, Cluster -I, and potentially a few Anomalous Levels. The level alone is highly anomalous and unstable giving it these properties. ... This is the only way to leave Level 99 without noclipping, ...Level 11 is the 12th Level of The Backrooms. This level presumably is an infinite city. Description: Level 11 is a presumably infinite city, populated with buildings, stores, and skyscrapers. This level includes buildings that can be found in a typical city in The Frontrooms.The interiors of these buildings are randomized in structure and furniture; …Level 20.6 is a sublevel between Level 20 (The Warehouse) and Level 21 (The Numbered Doors). However, the sublevel itself is mainly connected to the former, mainly because of the storage-themed corridors. However, the ever-so claustrophobic seem to show a slight resemblance to those of the latter. Because of its constantly shifting nature, it ...The Contagion of Level -6 is of great threat to its constituent levels. Whilst humans are unable to naturally survive in the conditions of -6, it seems entities are much more durable. There are half-melted entities, straight from the Hive, hopping through levels. Contact with future levels could result in their loss.Hey everyone! WELCOME TO BROOGMASS DAY 8 (LEVEL 7!) ️Go vote me as the best Backrooms content creator!! Let's bring home first place 😎 https://forms.gle/Fa...Backrooms: Escape Together - JOIN OUR DISCORD COMMUNITYAbout the GameExplore 7 levels, each with unique gameplay, puzzles, lootable items, environments, and entities. Every level is a mini-adventure of its own. Levels will be added constantly throughout early access as we grow the game into the true Backrooms experience. Levels are re-generated after every death or playthrough offering ...Description. A photo of Level -67, taken by M.E.G Operative Pintora. Level -67, commonly called "Snowslope Inn", resembles an infinite snow land with diverse terrain similar to the Frontrooms. As the name suggests, it has an inn at the spawn of the level, namely "The Snowslope Inn", getting its name as it is built on a steep slope.

Escape the Backrooms. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. Escape the Backrooms > Guides > Bob Shnitzal's Guides. 27 ratings. Level 6 - Lights out Map. By Bob Shnitzal. A quick little walkthrough on how i remember the path for Level 6- lights out. Award. Favorite. Share. Basic map & how i remember the path.Level 6.1 resembles an infinite mall cafeteria, with a labyrinth of many snack bars and restaurants spread across the Level. These bars can vary in age and a...

Level 9 is the 10th Level of The Backrooms, This Level seems to be an infinite Suburban Area.. Description: Level 9 is an infinite suburban area at midnight. This Level has darkness similar to that of Level 6, although not as dangerous.The houses vary in design and size, and each are completely different. Although there are reports of spotting two houses near each other that are the same.The Backrooms: Level 6 (Ambience) - YouTube. The Soundrooms. 513 subscribers. 14 views 22 minutes ago. Want to learn more about this level: http://backrooms …Level 6.1 is a safe sub-level with harmless entities. It is a place where you can get snacks. There are vending machines and coffee machines to get drinks from and a bar to get alcohol in. Humans are on this level. You can talk to them if you want. In level 11, Going in a building titled "Snackrooms" will send you here. Going back where you came from sends you to level 11. yummy - Eeveew ...描述. Level 6.1 是后室探险家中的一位匿名人士发现的。. 当时他在 Level 6 的黑暗中被一根电线绊倒,摔在一个酒吧的桌子上,这个酒吧看起来是在1958年左右建成的。. 然后他在桌子上面拍了一张照片。. 遗憾的是,照片没有传过来。. 不过,在2020年11月15日,A用户 ...Level 6.1 Guide. Level !~! Guide. Level 37.2 Guide. Level Fun+ Guide. Level 52 Guide. Level 55.1 Guide. Community content is available under CC-BY-SA unless otherwise noted. You can access detailed guides for each Level, which can be accessed through Categories -> Guides -> Levels -> Choose the Level you want.Description. An image of Level -8. The ceiling of this underground level is at an average height of 500 m (1,600 feet) above ground level, but can come lower or go higher up at times. Large pillars of varying thickness support this ceiling. The environment consists mostly of broken industrial facilities, pipes, cranes, walkways, crates ...Level 6.1, despite being a sub-level of Level 6, is a well-lit area, taking on the form of a food court. Restaurants line the vast majority of the level's walls, taking on different architectural styles and selling certain foodstuffs. However, the level's only consistent appearance can be seen on the Center and the level's hallways, which takes the form of a wooden ceiling, white walls, and ...Few have ever officially made it out of the Backrooms, and it is currently unknown if it ends. Items to Carry. There are different types of expeditions in the Backrooms that determine what supplies one should bring. First excursions (Level 0 and Level 1); Shallow explorations (Level 2 through Level 4); Deep explorations (Level 5 and beyond).Easiest and best way to escape the Poolrooms otherwise known as level 37. This walkthrough will show you all the secrets to besting this level. Quite an easy...OC. Level -6 is different for everyone, level -6 is a exact replica of your house you lived in before entering the backrooms. There are also creatures that resemble the people you lived with before entering the backrooms. To enter this level of the backrooms you must be on floor 1, you must find a room filled with missing posters.

Image of Level 0.6. Level 0.6 is a yellow, infinite hallway. This level has a major difference between Level 5 and Level 0.6 with the biggest difference is that the level lacks a lobby, Beverly Room and Boiler room. The Beast of Level 5 or known as The Beast of Level 5 and Level 0.6 also roams this level and not only appears when you have low ...

Level 1 is the 2nd level of the Backrooms, and one of the only levels wanderers can enter directly through The Frontrooms . The most iconic image of Level 1. Level 1 resembles a typical warehouse, with fluorescent lights hanging from the ceiling, occasional machinery such as forklifts and hallways and stairwells which peel off and lead to ...

Full walkthrough level 5 "Terror hotel" in Escape The Backrooms!!! No Commentary"Escape the backrooms" on steam: https://store.steampowered.com/app/1943950/E...6. Use Dark on light or light on dark colors for viewer convenience. 7. Do not be afraid to reach out to an administrator to resolve a situation peacefully. 8. Survive the Backrooms. Other significant things to note; [] Oc commentary coming from known researchers on this wiki is not classified as vandalism.Backrooms - Level 4 - Abandoned OfficeLEVEL:4LEVEL NAME:Abandoned OfficeEntity: -backrooms found footageAnimation by BACKROOMS SERIES (made with Blender 3.2)...Backrooms Level 9: "Darkened Suburbs"»⠀Unsafe»⠀Unstable»⠀High Entity CountDue to environmental factors, the number of entities present at the level, and the ...Best walkthrough of this dark labyrinth! The Wretched cannot see you if you are crouching. Lights Out is both terrifying and tricky.This is a hard level to n...Donate here to support my channel!https://ko-fi.com/goldclassvideosA compilation of backrooms found footage features unusual levels. Please subscribe to see ...Best walkthrough of this dark labyrinth! The Wretched cannot see you if you are crouching. Lights Out is both terrifying and tricky.This is a hard level to n...An image of Level 165. Level 165 is an infinitely extending conglomeration of several mostly outside or abstract environments, woven together into a landscape which mirrors the Cybercore aesthetic from the late 1990s and early 2000s. The terrain, patterns, and colors of this landscape fluctuate randomly and to a vast extent, with each shift ...Level 38 has hazy, arid, humid, and poor air quality conditions, which are prevalent throughout the level, with temperatures reaching as high as 32°C (89.6°F), and humidity levels reaching as high as 88%. These qualities always fluctuate suddenly without any warning, which in some cases, can be too drastic of a change for one to handle. To add more fuel to the fire, other extreme weather ...Entity 6, commonly cited as Dullers, are infamous entities who reside in a plethora of levels within the Backrooms.Dullers tend to flourish in dim, rural areas in which outside interference is unlikely. These entities are very hostile and should be avoided at all costs. Dullers take on the appearance of long and dark humanoid-like beings with no humane …In terms of temperature, the level stays at a maximum of around 50°F (10ºC), with the lowest being 39°F (3.9ºC). The level averages at around 44°F (6.6ºC). In addition to the climate, the level's ambiance notably resembles that of rain. The bridge in question spans about 1 kilometer but is connected to an extensive chain of bridges.Overview. Sublevel 6.1, also known as "The Snackrooms", is a sublevel of Level 6, the 7 th level of the Backrooms. This Level is an unnaturally large mall cafeteria, with many different snack bars, joints, and vending machines. The badge for Sublevel 6.1. Button used to open the entrance to Level 11.

Level 600, also known as "Planet 0," is a habitable planet orbiting a black hole. This black hole has been dubbed "Alphax." Alphax has the mass of the Sun but is only roughly 3½ miles in diameter. Because it doesn't orbit a star, the planet, nicknamed Alphax-B, is stuck at nighttime. Upon its initial discovery, Alphax-B had many buildings in ...Description. Photograph taken by an unknown wanderer. Level -599 is an infinite, sprawling forest with fantastical trees and naturally generated treehouses on top of gigantic barks. The level only consists of alien-like plants and trees that grow in abnormal sizes. The daylight cycle at this level is also distorted, with only the afternoon and ...Descripción. Solo es eso, la oscuridad. El nivel 6 se puede describir como un espacio segmentado por paredes metálicas colocado de manera aleatoria, con un suelo fabricado de lo que parece ser concreto, y un sistema de tuberías que abundan en las paredes; sin límite presente. Las tuberías del nivel brotan un líquido que hasta el momento ...In this video I go over Backrooms level 13, aka The Infinite Apartments... yeeee (👍 ͡ ̿ ̿ ͜ʖ ͡ ̿ ̿ )👍BROOGLI SUMMER SPECTACULAR IS HERE FOLKS, AND I HOPE Y...Instagram:https://instagram. jang tuh bossam800 366 2132abc7 sports anchorhow to clean my keurig duo Escape the Backrooms | Beating Level: 6 | No Commentary. "Hey guys this is a no commentary play through of the newly released to early access game Escape the Backrooms. In this video I will be showing you how to beat the Level: 6 also known as Lights Out. Thanks for watching and be sure to subscribe! empirical and molecular formula calculatorlux leaf matteson Fandom about the Minecraft mod 'Faithful Backrooms' . We aim to help people trying to survive in the world of Faithful Backrooms, which has a lot of mechanics and other things that causes questions (Anyone who played it for long enough knows it!), and here we try to give all the answers and information you could need in your experience! fem deku x bakugou Level -6 is the sixth negative level of the Backrooms. Description. Level -6 presents a unique challenge in the form of a wooden tower with dynamic textures that shift constantly. With a limited expanse of 50 floors, this level serves as a diverging point for explorers, compelling them to descend. Navigating Level -6 requires a keen eye to ...Level -1000 is the 1000 th negative level of the backrooms. It is the start of Cluster -II. The first published photograph of Level -1000. Level -1000, colloquially known as "The Human Limit", or the "Frontier Gateway", is an expansive glitch-like palace consisting of an undetermined amount of interconnecting corridors, chambers, and chapels.